Stream: ideas

Topic: Multilingual


view this post on Zulip Cai Bingjun (Oct 29 2022 at 04:43):

Will there be a multilingual plan for error messages or editor interfaces in the future?

view this post on Zulip Richard Feldman (Oct 29 2022 at 04:45):

I like the idea of multilingual support for both, although basically the only thing I know about making software multi-language is that it's a huge amount of work and complexity :big_smile:

view this post on Zulip Richard Feldman (Oct 29 2022 at 04:46):

so I wouldn't want to start on a project like that lightly!

view this post on Zulip Cai Bingjun (Oct 29 2022 at 05:17):

I see

view this post on Zulip Anton (Oct 29 2022 at 06:21):

A difficult aspect of multilingual support is keeping things up to date. Every change in an error message suddenly needs action from for example 4 additional people if we want to support 5 languages.

view this post on Zulip Cai Bingjun (Oct 29 2022 at 10:30):

In fact, we can refer to Godot and use a third-party website to manage translation. If the English version is changed, it will directly replace all relevant translation content with English
https://hosted.weblate.org/projects/godot-engine/

view this post on Zulip Cai Bingjun (Oct 29 2022 at 10:34):

Therefore, we should not worry too much about the translation itsself, the key is to support multilingual translation

view this post on Zulip Anton (Oct 29 2022 at 11:25):

In fact, we can refer to Godot and use a third-party website to manage translation. If the English version is changed, it will directly replace all relevant translation content with English
https://hosted.weblate.org/projects/godot-engine/

Interesting, thanks for sharing!


Last updated: Jun 16 2026 at 16:19 UTC